In this video tutorial, two of the more patterns have been discussed that relates to the similar pattern problems. What's different about these are that they also include spaces before the stars as a part of the pattern to be printed. Having this extra sub pattern to track spaces in the desired pattern requires an extra loop to track and control it . For a brief review, We discussed that these patterns if observed carefully are just representation of tables i.e. a combination of rows and columns . And few of the cells in that table are populated with some data according to a logically programmed algorithm with represents a pattern. In these cases, the red triangles shows us the spaces represented by "sp" and therefore unlike the previous pattern these need to be managed by the loop as they occur before the stars in the pattern. So, taking the same approach of rows and columns managing loops, we will have an outer loop that tracks the rows which will start at 0
While programming, beginners do come up with some form of pyramid to be printed using any kind of loops in most programming languages. This video presentation clarifies the basic concept behind coding these pyramids in any programming language and explains how these loops can be created and manipulated to obtain different outputs. If you visualize properly, these pyramids are mere TABLES, combination of rows and columns. Having said that, we can understand that there needs to be a logic to control both rows and columns of the table and do that in such a way that the desired pattern is obtained. For doing so, we use two loops in case of a simple pyramid , one for the rows and other for the columns. Since, the general convention is to represent the rows prior to columns , assuming the same, the outer loop tracks the rows and the inner loop tracks the columns. The outer loop is fairly simple and is defined starting from 0 or 1 depending on your preference in most of the cases